Software: Maya 2008
Tris:14,000ish
One of my current 3D projects, an M1A1 Abrams tank. Not sure if I’m going to make it a high poly model or try and keep the tris count under control. At the moment it would be easier to model all the detail rather then attempt texturing.
Mostly an exercise since I haven’t don’t much modeling since school and it’s something I quite enjoy doing. It’s time to start actually finishing these projects.



