Finally starting to model again, last time I really modeled anything was back in college sadly. Below is a current render of one of the various models I’m working on, mostly for practice. It’s been a lot of fun so far and I’m really happy with the progress, though the treds are a little stiff, heh.
Not sure if I’m going to make it a high poly model or keep the tris under control. Going high poly would provide some normal mapping practice, which I currently have no experience doing at all.
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