Tool Set: UnrealEd
Game: Unreal Tournament 2003
Number of Players: 2-8
Game Type: Deathmatch
DM_Aaron’s cube was designed to be a multiplayer deathmatch map for 2 – 8 players. The level was created so that all passageways fed back into the main play area, no dead ends.
I spent a weekend learning UnrealEd in order to create a level from start to finish for my portfolio. UnrealEd was both fun to learn and intuitive to use. It’s definitely a robust tool set and no wonder it’s come as far as it has.
Features:
- Symmetrical layout
- Three levels of gameplay
- Health and Power ups
- Cheering fan inside chemical chamber!
- Mysterious green…stuff.
Top down of final level geometry

Screenshots of Aaron’s Cube





















