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UX & PRODUCT DESIGN PORTFOLIO


An empathetic, customer focused designer with experience designing for 3D spaces and emerging technologies.

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UX & PRODUCT DESIGN PORTFOLIO


An empathetic, customer focused designer with experience designing for 3D spaces and emerging technologies.

 

form enhances function

 
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Process


Process


The creative process will need to adapt to a projects needs and requirements, but below is a high level overview of the process I currently utilize.

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ENVISION

In this phase you are discovering the problem a customer needs solved or pain point they are trying to alleviate. The high level goals of the project. These goals might change during development but it's an informed beginning.

 
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IDEATE

Once you know emerge from the Envision phase you can start brainstorming ideas. Ideas are disposable so it's best to generate as many as you can to try and remove all unknowns. Allow as many people as possible to contribute to this phase and to be part of the discussion. Generate ideas on your own and then bring them all together for discussion.

 

research

In the research phase you are gathering insights. Investigate any software and/or hardware that might exist in the same or similar space. Interview users and customers. You want to understand the market your product will be entering. The better the research the more solid your product will be.

 
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prototype

The prototype phase is where you start to rapidly create mock ups of product's features to validate their usefulness. This can be prototypes of individual features up to a combined prototype that demonstrates the entire product if possible.

Test the prototypes with team members, stake holders and the customers if possible.

After testing and gathering insights from the prototype phase you can cycle back and adjust features as needed, do more research on new findings and build new prototypes. Schedule permitting of course.

Once a stable feature set is established production can commence.

UX Projects


UX Projects