Tools & Mediums
Unreal Engine, photography, 3D, motion design, tool creation and editorials.
Blender
Every project where Blender played a part, from 3D models for a Microsoft simulation engine to my VWPV add-on, personal modeling, and animation.
Claude Projects
Tools and apps built with Claude Code and Claude AI.
Photography
A personal archive — abandoned places, live music, cities, and the spaces in between.
Unreal Engine
Every project where Unreal Engine played a part, from simulation interfaces at Microsoft to UE-Bridge, my own AI tooling, and environment art.