My initial design career took me down the rewarding path of creating awesome experiences for gamer's in the video game industry. Now I've decided to pivot and apply my empathetic nature and love of problem solving to create new experiences (gaming and non-gaming!) for emerging technologies such as VR & AR/MR.

My experiences range from ideating, brainstorming, creative direction, rapid prototyping, creating design artifacts, motion studies, wireframing, interviewing customers, and identifying insights.

I'm currently open to full time and contract opportunities.